Story Point Estimation (Activity)

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Overview

Title

Story Point Estimation (Activity)

Overview

This POGIL activity will help you learn about estimation techniques, and specifically story point estimation.

Prerequisites
  • Perform basic operations in arithmetic and algebra.
  • Create simple spreadsheets (useful but not necessary).
Learning
Objectives
After successfully completing this activity, the learner should be able to:
  • Explain the importance of estimation and associated challenges.
  • Apply story point estimation to professional and personal projects.
    • See difficulty of accurately estimating tasks in an unfamiliar domain.
    • See value of focusing on relative difficulty, not absolute.
    • See value of using experience to improve estimates over time.
  • Evaluate the risks associated with tasks in a story point estimate.
Process Skills
Practiced

Critical Thinking, Communication, Teamwork


Background, Directions, Deliverables

See details in the Student version of the POGIL activity.

Notes for Instructors

See details in the Teacher version of the POGIL activity.

Assessment

  • How will the activity be graded?
  • How will learning will be measured? Ideally, there should be a way to measure each of the objectives described above.
  • How will feedback to the student be determined?

This is a classroom POGIL activity, so all teams should complete it in class with correct answers. Thus, the activity is typically not graded, but there might be related quiz or exam questions later.

Suggestions for Open Source Community

N/A

Additional Information

ACM BoK
Area & Unit(s)
ACM BoK
Topic(s)
Difficulty

easy

Estimated Time
to Complete

1 hour

Environment /
Materials

paper activity (1-2 per team or 1 per student) or Google Doc activity (1 per team)

Author(s)

Clif Kussmaul

Source

http://cspogil.org/Software+Engineering (for sample version)

License

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License

Creativecommons-by-nc-sa-40.png



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